[Congressional Record (Bound Edition), Volume 156 (2010), Part 11]
[Senate]
[Pages 16177-16178]
[From the U.S. Government Publishing Office, www.gpo.gov]




                 COMMENDING THE ENTERTAINMENT INDUSTRY

  Mr. REID. I ask unanimous consent the Commerce Committee be 
discharged from further consideration of S. Res. 623 and the Senate 
proceed to its immediate consideration.
  The PRESIDING OFFICER. Without objection, it is so ordered. The clerk 
will report the resolution by title.
  The assistant legislative clerk read as follows:

       A resolution (S. Res. 623) commending the encouragement of 
     interest in science, technology, engineering, and mathematics 
     by the entertainment industry, and for other purposes.


[[Page 16178]]


  There being no objection, the Senate proceeded to consider the 
resolution.
  Mr. REID. I ask the resolution be agreed to, the preamble be agreed 
to, the motion to reconsider be laid on the table, with no intervening 
action or debate, and any statements be printed in the Record.
  The PRESIDING OFFICER. Without objection, it is so ordered.
  The resolution (S. Res. 623) was agreed to.
  The preamble was agreed to.
  The resolution, with its preamble, reads as follows:

                              S. Res. 623

       Whereas science, technology, engineering, and mathematics 
     (referred to in this preamble as ``STEM'') are vital fields 
     of increasing importance in driving the economic engine of 
     the United States;
       Whereas STEM-educated graduates have and will continue to 
     play critical roles in helping to develop clean energy 
     technologies, to find life-saving cures for diseases, to 
     solve security challenges, and to discover new solutions for 
     deteriorating transportation and infrastructure;
       Whereas through 2018, STEM occupations are projected to 
     provide 2,800,000 job openings;
       Whereas over 90 percent of STEM occupations require at 
     least some postsecondary education;
       Whereas students across the country, especially young women 
     and underrepresented minorities, need greater understanding 
     and appreciation of STEM careers, and access to quality STEM 
     opportunities;
       Whereas the entertainment industry of the United States, 
     comprised of movies, television, theater, radio, DVDs, video 
     games, as well as other video and audio recordings and means 
     of communications, has an extraordinary ability to reach the 
     people of the United States, especially young people;
       Whereas the entertainment industry has begun to make 
     significant investments in support of STEM education; and
       Whereas, for example, the Entertainment Industries Council 
     has developed the Ready on the S.E.T. and . . . Action! 
     initiative to elevate the importance of science, engineering, 
     and technology in national entertainment and news productions 
     by connecting STEM experts, companies, and organizations with 
     the entertainment industry in order to disseminate accurate 
     information about STEM professionals and careers, and 
     producing the first-ever S.E.T. Awards Show this year to 
     award accurate and impactful portrayals of STEM in movies, 
     television series, radio and television news programs, and 
     print and online journalism: Now, therefore, be it
       Resolved, That the Senate--
       (1) commends the effective use of the substantial influence 
     and resources of the entertainment industry of the United 
     States, by those members of the entertainment industry, such 
     as the Entertainment Industries Council, who are working to 
     encourage interest in the fields of science, technology, 
     engineering, and mathematics; and
       (2) urges the entertainment industry to continue to use the 
     creative talent, skills, and audience-reach at its disposal 
     to communicate the importance of science, technology, 
     engineering, and mathematics.

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